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Inaugural
2003
MAPS / CAPS CHALLENGE |
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Friday,
Saturday & Sunday - July 25, 26 & 27,
2003
At
Fort Dix, NJ - Boys Teams - U11 thru U16
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An
Innovative New Format for
Great
Soccer, Great Competition, Great Fun
Three
Days - Five Games - Elite Teams Only
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INAUGURAL
MAPS CAPS CHAMPS! |
| |
CHALLENGERS |
MAPS
TEAMS |
| U16 |
FC
Premier PA |
Princeton
Union NJ |
| U15 |
Lehigh
Vly Premier PA |
TBAA
Fusion NJ |
| U14 |
JPSC
Pitbulls NY |
Centennial
Strikers NJ |
| U12 |
NASA
United NJ |
Hunterdon
Utd Fury NJ |
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SCORES
& RESULTS
PHOTO
GALLERIES
|
|

MAPS
CAPPED CHAMPIONS! NASA UNITED
(back
of cap has 2003 CHAMPIONS embroidered as well)
| Here's
how it works --- |
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THE
CHALLENGE
In
each Age Group, FIVE teams form a MAPS Flight and FIVE teams form
a CHALLENGER Flight.
The
teams in the CHALLENGER Flight each play a round-robin schedule
against every team in the MAPS Flight (and obviously vice
versa).
Five
teams in the opposing flight means five seventy-minute games, two a
day on Friday and Saturday, and one on Sunday. (60
minute games at U11.)
And
if you're paying attention, that means that teams in a Flight
don't ever play the other teams in their Flight, only the teams
in the opposing Flight. Which leads to the topic of... |
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THE
AWARDS
First,
a digression: Why is this called the MAPS CAPS CHALLENGE?
A Cap, for those woefully deficient in soccer lore, is a
designation for how many times a player has played for his
national team, originating in England when initial participants
in international matches were gifted with practical wool caps
for their efforts. We pay homage to this bit of soccer tradition
by awarding a CAP to the worthy players on teams distinguishing
themselves in the Challenge.
Not
just any CAP, but one the recipient would be honored to
wear or just display from a ceremonial peg at home. A sponsored
cap with the CJYSA MAPS logo embroidered on it, along with a
second embroidered logo that proclaims proudly to the world
"2003 MAPS CAPS CHALLENGE CHAMPION".
The
team with the best record in each Flight wins Caps for its
players. In each age group, a Cap gets awarded to the best
record in the MAPS Flight and the best record in the CHALLENGER
Flight.
Again,
if you're paying attention here, that means teams never actually
play the teams against which they are competing for Caps!
The caps are awarded for the best record against a common set of
opponents. |
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THE
CHALLENGE AGE GROUPS
Challenges
are being scheduled in the following age groups:
U-11
BOYS - U-12
BOYS - U-13 BOYS - U-14 BOYS
- U-15 BOYS - U-16 BOYS
U-12
GIRLS - U-13
GIRLS - U-14 GIRLS - U-15 GIRLS
- U-16 GIRLS
Several
Age Groups are expected to have two separate Challenges contested,
as interest in those groups appears to be exceptionally high (and
the venues will support the additional teams).
The
Age Groups are based on the 2002-03 Seasonal Year. (Note that this
is the last weekend of activity before the 2003-04 Seasonal Year
begins.)
|
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THE
MAPS TEAMS
MAPS
teams in each participating Age Group are invited to indicate in
writing (by email to CJYSAMAPS@aol.com
) their interest in participating in the Challenge. The Age
Group Commissioner in conjunction with the Challenge Organizing
Committee will select the five teams and two alternates for this
year's Challenge.
To
be eligible, a team has to be registered with, and have played in MAPS
during the 2002-03 seasonal year. As MAPS starts at the U13 age
level, the U12 boys teams will be selected from current CJYSA
teams that are projected to play in MAPS during the upcoming
2003-04 seasonal year.
MAPS
teams will be selected upon consideration of their performance in
league play, State Cup and other major tournaments during the past
year. Between MAPS teams of similar credentials, participation and
performance in MAPS play will be given weighted consideration.
Acceptances are not reviewable. |
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THE
CHALLENGERS
All
teams that are not currently, and have never played in MAPS are
invited to apply for the Challenge.
Teams
must indicate their interest in writing (by email to CJYSAMAPS@aol.com
). After initial screening, teams will be sent an application.
Selection
will be based on quality of performance in State Cup and major
tournaments, as well as local league play. Geographic diversity
will influence acceptances: preference will go to quality teams
from state associations not currently represented by existing MAPS
teams. |
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ROLLING
ACCEPTANCES
This
is a true INVITATIONAL event. Consequently, acceptances may be
made on a rolling basis, and accepted teams will be posted as they
occur. All brackets are anticipated to be filled by mid-Spring. |
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THE
COST
$550
for five games guaranteed.
Payment
must be received within seven days of acceptance (but no sooner
than May 20), or teams will be replaced by designated
alternates.
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FLIGHT
STANDINGS
Points
are awarded for results in each game, up to a maximum of Ten
points.
Six
points for a Win
Three
points for a Tie
No
points for a Loss
One
point for a Shutout, regardless of outcome.
One
point for each Goals Scored Differential, up to a maximum of Three
Points per game.
Forfeit
Wins are scored as 2-0 games. |
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GUEST
PLAYERS
Teams
may use up to five guest players, provided the Challenge roster
does not exceed 18 players, including those carded to the team
plus guests. |
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SCHEDULING
GAMES & ENJOYING NEW JERSEY IN THE SUMMER
While
we anticipate some serious and hard-fought soccer on the field, we
are also aware that the age groups involved are still youngsters
who deserve some summer fun and exposure to other experiences.
Consequently,
we have created a schedule that consciously tries to permit
players and teams to enjoy being in central New Jersey on a summer
weekend.
Friday
and Saturday games begin at 8:30, 9:55, 11:20, 12:45, 2:10, 3:35,
5:00 and 6:25.
Teams
will have a one-game rest between games. Teams playing their
second game of the day will always face an opponent also playing their second
game, so conditions should be equitable.
Teams
that play 8:30 / 11:20 or 9:55 / 12:45 on Friday will play
2:10 / 5:00 or 3:35 / 6:25 on Saturday. And vice versa.
That
means, between Friday and Saturday, teams will have one day when
their games do not start before 2:00 PM and another day when their
games will have ended by 2:00 PM (barring weather-related
complications). That creates at least one tournament day when
teams have an entire afternoon free to go somewhere or do
something.
What
to do in the area? The Jersey Shore and its boardwalk is about 45
minutes heading east from Fort Dix, and historic Center City
Philadelphia is about 45 minutes heading west from Fort Dix. Six
Flags / Great Adventure is less than half an hour away, and we
have reduced cost passes for interested teams. We
hope to create a listing of these and other attractions on this
website as time goes on.
You
may want to be conscious of these options when determining in
which direction from tournament venues to book your hotel.
Sunday's
schedule is mindful of teams seeking to get away, so game times
move up forty minutes with a first game of the day kickoff at 8:00
AM.
All games on Sunday will be over by 6:00 PM, and only two age
groups will be going even that late.
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